Chris Hoffmann

Hi, I'm Chris.

I'm a dedicated and ambitious game designer and an experienced software engineer.

I live and work in Frankfurt am Main, Germany.

I spend most of my free time either playing games or designing and building prototypes to make fun ideas become real.

About me

Projects

Making games is my passion, which is why I have been working as a game designer and programmer for quite some time now.

Some of the games I have worked on:

See all projects

Education

2011 – 2012

Game Design

Games Academy™ Rhein-Main, Frankfurt am Main

2007 – 2011

Computer Science, B.Sc.

University of Applied Sciences Mittelhessen, Gießen

Experience

2014 – Present

Game Designer

Keen Flare GmbH

2012 – 2014

Junior Game Designer

keen games GmbH & Co. KG

2008 – 2010

Web Designer

REEL Reinheimer Elektronik GmbH

Game Design

  • Systems & Mechanics
  • Balancing
  • Concepts & Pitches
  • Level Design
  • Gamification

Interface Design

  • User Experience
  • Usability
  • Accessibility
  • Wireframing
  • Interaction Design

Programming

  • Software Design
  • C# .NET
  • Unity3D / Prototyping
  • Databases / SQL
  • Web Technologies

Sacred 3

Genre
Action RPG

Platform
PlayStation 3, Xbox 360, PC

Responsibilities
Interface Design & Implementation

Links
Official Website, Facebook

Developer
keen games

Publisher
Deep Silver

Release Date
August 2014


“Sacred 3” features classic arcade Hack ‘n’ Slash action centered around drop in, drop out cooperative multiplayer for both offline (2 players) and online (4 players) play.

Players can develop their character's skills and abilities and band together to use powerful co-op abilities and tactics.

“Victory Is Ours. Glory Is Mine.”– sacred-world.com

Royal Revolt II

Genre
Strategy / Reverse Tower Defense

Platform
iOS, Android, Windows Phone, PC

Responsibilities
Game Design, Level Design, Balancing

Links
Official Website, Facebook

Developer
Keen Flare

Publisher
flaregames

Release Date
February 2014


“Royal Revolt II” is a strategy action game for smartphone, tablets and Windows 8 PCs. Like its predecessor, “Royal Revolt 2” brings new momentum to the Tower Defense genre.

  • Use simple touch controls to lead your hero into battle
  • Build your castle and defenses at the flick of a finger across your screen
  • Develop and upgrade your troops, magic and buildings
  • Build and customize your defenses, and deploy the castle guard to defend your base
  • Battle against thousands of players across the World to become the one true king

“Defend your castle and build a deadly maze for your enemies. Explore and conquer the kingdoms of your friends and foes!”– royalrevolt.com

TNT Racers – Nitro Machines Edition

Genre
Racing

Platform
Wii U

Responsibilities
Interface Design & Implementation

Links
Nintendo.com

Developer
keen games

Publisher
keen games

Release Date
September 2013


“TNT Racers” is a top-down racing game for up to four players.

The “Nitro Machines Edition” is the remastered version of the game for the Wii U. It includes all previously released downloadable content, originally unreleased content and new online leaderboards.

“TNT Racers is a fun multiplayer racing game full of variety, combining fast as lightning race action with brand new features. The Shadow Race feature lets every player stay in the race even if a driver is clearly in an inferior position. But the best things are the wicked pick-ups which will ultimately decide about victory or defeat. ”– nintendo.com

The original game was published by dtp entertainment and is available on PlayStation3, Xbox 360, Wii and PlayStation Portable.

Royal Revolt!

Genre
Reverse Tower Defense

Platform
iOS, Android, Windows Phone, PC, Mac

Responsibilities
Game Design, Balancing

Links
Official Website, Facebook

Developer
Keen Flare

Publisher
flaregames

Release Date
September 2012


“Royal Revolt” is a free-to-play reverse tower defense game for smartphones, tablets and desktop.

  • Use simple touch controls to direct your troops
  • Employ battle magic to heal, stun or destroy
  • Upgrade your hero, troops and spells
  • Conquer all 50 castles to become King

“Lead your soldiers to victory against your greedy relatives who have stolen your father’s throne.”– royalrevolt.com

Ruby Rush

Genre
Match-3

Platform
Windows Phone 7

Responsibilities
Game Design, Programming

Links
Windows Phone Marketplace, Facebook

Developer
Chris Hoffmann & Robin Schmidt

Release Date
May 2012


“Ruby Rush” is a fast-paced tile matching game for Windows Phone 7.

The player matches three or more jewels of the same color by dragging a line between them with his finger. The goal is to get the highest possible score by making combos and levelling up while being under constant time pressure.

The game also features an online highscore system where players from all over the world can compete against each other.

Call of Carlos

Genre
Platformer

Platform
Windows Phone 7

Responsibilities
Game Design, Programming

Links
Windows Phone Marketplace, Facebook

Developer
Team Tachyon

Publisher
Team Tachyon / Games Academy

Release Date
February 2012


“Call of Carlos” is a 2D platformer game for Windows Phone 7, in which the player uses a grappling hook to swing from platform to platform.

You take control of Carlos, an apathetic and chubby mexican miner. One day, while doing his daily mining business, he suddenly finds a rare diamond inside one of the mining shafts. As he tries to break it loose, lava emerges from the bottom of the shaft! Carlos quickly grabs the diamond, takes his trusty pickaxe and tries to escape the lengthy mineshafts!

Breaking Bones

Genre
Endless Runner

Platform
Windows Phone 7

Responsibilities
Game Design, Programming

Developer
Chris Hoffmann & Steve Haßenpflug

Student Project
10h Game Jam – 2012


“Breaking Bones” is a simple but challenging 1-button game for Windows Phone 7.

The player leaps between steel beams on either side of the level by tapping the screen. He must avoid the ever-present deadly spikes while getting chased by a devastating laser beam.

This project has been entirely realized in just 1 night of work by me and my fellow designer Steve Haßenpflug. Everything was done in exactly 10 hours – including design, programming and creation of graphics and sounds.

Kao's Mask

Genre
Action-Adventure

Responsibilities
Game Design

Platform
PC

Student Project
2011 – 2012


“Kao's Mask” is a third-person single-player 3D action-adventure game set in a mystic fantasy world.

The player controls two characters – a human treasure hunter and a demon girl – through an ancient temple ruin. There are two distinct dimensions, in which each of the characters can act and interact with the elements of that specific realm. The player switches dimensions and makes the characters work together in order to solve puzzles and defeat their enemies.

Epoch

Genre
Trading Card Game

Platform
PC

Responsibilities
Game Design, Programming

Developer
Chris Hoffmann & Mario Kaiser

Student Project
2010 – 2011


“Epoch” is an Online Trading Card Game on PC, which I had developed together with a colleage in the context of my bachelor thesis in computer science.

The rules are similar to those of some well known traditional TCGs, but using the benefits of the PC platform to incorperate advanced calculations in a complex battle system. Players have to log in to the server using their individual account in order to use the in-game lobby to chat, find opponents and to create or join matches.

Contact me

I no longer maintain this website. Please go to LinkedIn instead.